- mabinogi
- Pilgrim
- From: Canberra, Australia
- Registered: 2001-07-26
- Posts: 10086
- Website
Re: Renfield's Game Lab
Genisis X wrote:Giving Bioshock another whirl just to see the prettyness on my 8800gt, and damn is it pretty. Only in DX9 though, cos I don't have any need to downgrade to vista.
Heh - I've got Vista on my laptop, and neither Bioshock, nor the Crysis demo look any better in DX10 mode, and both run significantly slower.
I've also seen reviews and benchmarks which have said the same in general, so DX10 is another downgrade :/
..and then one day you find, ten years have got behind you, no one told you when to run, you missed the starting gun.. My Musical Experimentations
- Genisis X
- Pilgrim
- From: Canberra
- Registered: 2005-05-08
- Posts: 12422
- Website
Re: Renfield's Game Lab
mabinogi wrote:Genisis X wrote:Giving Bioshock another whirl just to see the prettyness on my 8800gt, and damn is it pretty. Only in DX9 though, cos I don't have any need to downgrade to vista.
Heh - I've got Vista on my laptop, and neither Bioshock, nor the Crysis demo look any better in DX10 mode, and both run significantly slower.
I've also seen reviews and benchmarks which have said the same in general, so DX10 is another downgrade :/
Especially crysis as most of the DX10 features can be accessed in DX9 mode by altering an .ini
DX10 isn't a great leap forward, its a minor update. It should be 9.0d
And it's not enough to convince me to get vista when xp x64 is as awesome as windows gets.
-X
Cyan on the merits of Dubstep: "That's not music. That's a patchwork quilt made by a blind iron worker." My new webcomic of sarcasm and profanity!
- Neemo
- Pilgrim
- From: Hamilton, ON, CA
- Registered: 2005-03-28
- Posts: 733
- Website
Re: Renfield's Game Lab
I got a Nintendo Wii...its really cool I have Mario Galaxy and Legend of Zelda for it
and also a bookshelf of RPG books...though i havent played an RPG in over a year :(
- Stuart
- Pilgrim
- From: Yorkshire
- Registered: 2002-07-08
- Posts: 3736
Re: Renfield's Game Lab
I've had enough stars in Mario galaxy to fly the observatory and rescue princess peach for a while but I'm pleasure delaying by hoovering up all the secret stars and comet stars and everything else I can before I make that step. I'm loving it and just don't want to finish it. I've even stopped playing Zelda completely until I've finished this.
...- --- - . / .-.. .. .-.. -.-- !
- The Microphone
- Pilgrim
- From: The End of Time
- Registered: 2002-02-25
- Posts: 3958
- Website
Re: Renfield's Game Lab
My friends and I are developing a pen + paper RPG, and are nearing the end of it's alpha stage. It's called the Seasons Pass RPG, based in a world of some novellas I am writing.
The setting is a sort of combination of Shadowrun and World of Darkness, with as many mythological references thrown in as we could find (my mate's a History grad student, so I think we're getting pretty comprehensive). We've taken tidbits from every system we like and mashed them together to see what we get, and surprisingly, it's pretty fun. It still needs a lot of work before the document can be read without an interpreter, but we're getting there.
The world is about 200 years in the future, and through the course of 2 more world wars and interplanetary expansion, magic surfaced. No one really noticed the difference. Here's the introductory paragraph from the current version.
Be warned that the character narrating this uses explicit language.
Seasons Pass wrote:Welcome to the modern world, boys and girls. You've lived your life so far on one side of the fence, whether here in the Western Sprawl under the benevolent yet enigmatic hand of Executive Governor Aces Wilde, or perhaps over in the parts of Europe that weren't ground to dust in World War IV, or maybe from the mechanical society of Free Luna out there on the Moon. Wherever you've been before, you're here now, and it's my job to teach you about the big picture. I'm gonna tell you what to expect out of this fine year of 2218.
Since the Fourth World War died down a decade or two ago, some pretty fucked up shit has come out of the woodwork. Psychotic necromancers trying to PEMP bomb major cities back to the dark ages, packs of feral shifters hunting on the streets, vampires who can suck the blood out of people's ears from across the room, cyborgs as big as apartment complexes stomping around downtown, even rogue creatures materialized from the Aether going around blowing shit up – you've seen it all on the news.
That's why you're here now. You're gonna be one of the poor buggers whose job it is to put a stop to shit like that, so that life is peachy for all the straights out there. Don't it give you a warm and fuzzy feeling inside?
It'd be best to start at the beginning, if there was one. Maybe when some bastard shot a duke of some eastern European nation and started a war which dragged the world along. Or maybe the Revolutionary War, where a bunch of dupes dressed up as Native Americans and threw tea into an ocean. Or maybe when a bunch of assholes who killed Ceaser and started the decline of the Roman Empire. Point is, there is no real point of origin for people like us, whose job it is to keep shit like that from happening.
I guess the real beginning for actual organizations like ours was back in World War III, when the Native Americans formed the first extraterritorial corporation by buying land off of the American government for depreciated prices. It was only the second time in history that the Injuns have successfully stood up to the government. From that, they formed the Waukheon Cooperative, which has become the number one weapons manufacturer in the solar system. On the land they owned, they offered not only employment, but citizenship for all that could prove Native American descendancy. That's extraterritoriality for you.
Just thought I'd pass this by youse guys who are gamer nerds like me.
For a dollar you could find a girl of every possible design, But you couldn't find a decent man, or a word spoken kind.~Rum Brave, Murder By Death Microphobe's Art Space || The Downwright's Arena
- Hiragana
- Pilgrim
- Registered: 2003-02-07
- Posts: 9121
Re: Renfield's Game Lab
Playing mostly WoW, on and off. No follow-through, though. I barely MUD these days, study and life keeps me from getting engrossed. Bought Chessmaster 5500 via Ebay (used copy) then found out that some files are missing from XP. So I need to figure out how to get it to work because I prefer the older Chessmaster to the newer versions. It had more personality. And I am _dying_ to play a good game of chess. Not that I'm good at it, I almost never win, even if I can put up a good defense/fight - but I love the game to bits.
Last edited by Nin Harris (2008-02-02 21:09:41)
- Ren
- Pilgrim
- From: Austin, Tx
- Registered: 2001-07-29
- Posts: 14960
Re: Renfield's Game Lab
Nice Ideas Mike, but be careful of getting it too complex too quickly. And as a side note when you get around to publishing the thign, might want to edit out the couarser language. It will sell better to parents and you can always be more creative with colorful language...8)
"You know, if you ate more comfort food you'd probably kill less people" - Hurley, Lost
- Rook
- Mantis
- From: Seattle, WA
- Registered: 2001-06-02
- Posts: 4050
- Website
Re: Renfield's Game Lab
I am currently playing on the PS2, but I'm looking to put my money in one of the next gen systems. Currnt frontrunner is the Wii. Part of the reason: Smash Brothers Brawl.
Can anyone tell me if I'm completely justified in picking up a Wii just for this game alone?
"Little rag doll. Such a pretty face should be dressed in lace." --- The Four Seasons Webcomic Overlook (Reviews) | Rooktopia! (Blog about other things)
- Ren
- Pilgrim
- From: Austin, Tx
- Registered: 2001-07-29
- Posts: 14960
Re: Renfield's Game Lab
Fun Scene from the Sunday Star Wars Game; My Gand Jedi in his vacuum-worthy armor caught in our ships tractor-beam after tumbling out of an open airlock, lightsaber in hand and attacking a passing Yuuzan Vong Coral-skipper (fighter) that was attacking our Ship and actually HURTING it...bet I scared and suprised the crap out of those Vong...8) Awesome fun, THAT is the kind of Drama the Star Wars RPG is intended for...8)
"You know, if you ate more comfort food you'd probably kill less people" - Hurley, Lost
- Sahi
- Mantis
- From: Assendelft (the Netherlands)
- Registered: 2001-06-04
- Posts: 37873
- Website
Re: Renfield's Game Lab
Just heard that somebody remade Super Mario as a 14kB Javascript. I'll have to find out more about that later. Might be cool for on my mobile. :)
"I'm a much nicer person online" - Aan'Allein
First member of the Shadowmarch Council of Sages, Official Quiller's Mint Historian You may call me the Porcupine Lady, or if you are feeling generous the Erinaceous One.
- Ren
- Pilgrim
- From: Austin, Tx
- Registered: 2001-07-29
- Posts: 14960
Re: Renfield's Game Lab
Oooh! LOl that WOUDL be fun on my phone...wonder if ti runs on Windows Mobile though...but how would I control it?...my Blackjack ain't exactly ideal for gaming...8P
"You know, if you ate more comfort food you'd probably kill less people" - Hurley, Lost
- mabinogi
- Pilgrim
- From: Canberra, Australia
- Registered: 2001-07-26
- Posts: 10086
- Website
Re: Renfield's Game Lab
Ok, so now that the dust has settled, prices have come down, and games have (theoretically) come out - I'm faced with a decision:
Xbox 360, or PS3?
I don't want to know about the machines themselves - I'm completely aware of their technical advantages and failings - what matters to me is the games.
Originally I was intending to get a 360 - mostly because of Oblivion (and also because the PS3 price in Australia was obscene), but now that Oblivion is available for the PS3 too and the price is a little more bearable I'm no longer sure. Of course I want to play more than just Oblivion, and that's where I've hit a wall.
Why are there still no games I want to play for either platform? All I want is a few nice multiplayer co-operative fantasy RPGs I can play with Caitlin - but there just doesn't seem to be any. What are my dungeon crawling options?
I have seen a few interesting looking RPGs, but they've all been single player - or network multiplayer. Two players on the same console co-operative is a non-negotiable feature - the game genre itself is less important than that if the game sounds interesting enough.
Or maybe I should just not bother? There's still plenty of PS2 and XBox games I don't have yet, and you can get four or five of them for the price of a current generation game...
..and then one day you find, ten years have got behind you, no one told you when to run, you missed the starting gun.. My Musical Experimentations
- Ren
- Pilgrim
- From: Austin, Tx
- Registered: 2001-07-29
- Posts: 14960
Re: Renfield's Game Lab
If you haven't played a lot of the old games then yeah you'll get more bang for your bucks and there ares till some very pretty older games out there (Xenosaga springs to mind and is one of my favorites) the problem is that most RPG's I know of tend to be single-player by default. It's very tough to find good simultaneous-play RPG's, at best you can settle for taking turns playing different characters or you each have your own game running. Otherwise you're probably looking at multi-player rolling combat games that aren't so heavy on the RPG...8P If you are good wiht taking turns theres a ton of really good PS2 RPG games out there. Unfortunately I can't reccomend much beyond PS2 as I relaly stopped buying new games arounf the time the over-priced PS3 came out. I have seen a lot of very pretty games for the 360 even if you don't play online (Lost Odyessey is SORELY tempting me to buy a 360!). I'm sure someone else here cna give you better reccomendations than I on newer Gen games.
"You know, if you ate more comfort food you'd probably kill less people" - Hurley, Lost
- mabinogi
- Pilgrim
- From: Canberra, Australia
- Registered: 2001-07-26
- Posts: 10086
- Website
Re: Renfield's Game Lab
at best you can settle for taking turns playing different characters or you each have your own game running.
That's the opposite of what I want.
I'm not expecting multiplayer Morrowind or Oblivion ;) Just things like Balder's Gate: Dark Alliance ganes, D&D Heroes, Champions of Norrath or even Gauntlet. If there did happen to be something a little deeper and more free form, that'd be great, but the main goal is to have something we can play together.
hmmm, in fact in the process of this research I've found four more likely games for PS2 and XBox, and none for XBox360 or PS3. That bugs me, because I _want_ a new console, but I can't justify it for one game....
..and then one day you find, ten years have got behind you, no one told you when to run, you missed the starting gun.. My Musical Experimentations
- Ren
- Pilgrim
- From: Austin, Tx
- Registered: 2001-07-29
- Posts: 14960
Re: Renfield's Game Lab
MMm Gauntlet...not RPG be but endless amounts of mindless fun....8)
"You know, if you ate more comfort food you'd probably kill less people" - Hurley, Lost
- Ren
- Pilgrim
- From: Austin, Tx
- Registered: 2001-07-29
- Posts: 14960
Re: Renfield's Game Lab
From what I HAVE seen it seems like both the 360 and the PS3 are both geared towards Online play so less on the multiple players on one system....another revenue stream I guess...8P
"You know, if you ate more comfort food you'd probably kill less people" - Hurley, Lost
- The Microphone
- Pilgrim
- From: The End of Time
- Registered: 2002-02-25
- Posts: 3958
- Website
Re: Renfield's Game Lab
Coming out later this year (hopefully) for both 360 and PS3 will be a game called Borderlands, which will be a four player co-op sci-fi RPG.
We just picked up Mass Effect for the 360, and that is a lot of fun, despite its flaws. It should have been multiplayer, but it's still fun. Flying around as an interstellar policeman and raiding space pirate enclaves is a lot of fun. It could've used slightly more refined controls -- grenade throw is the select button? I forget about them most of the time. A nonlethal melee attack is mapped to the same button that fires the gun?! I can't tell you how many times I had to reload the game when I put a rioting colonist down with a shotgun blast to the face instead of my elbow ("My finger slipped!").
Lost Odyssey looks like classic RPG fun right there. I should pick it up someday.
Co-operative multiplayer is highly limited right now. My friends and I are amusing ourselves with the Soul Calibur III custom character campaign, where we make ourselves as the characters, wearing jeans and t-shirts as though we had gone back in time, and each chronicle we go through we add or change a piece of clothing to more period stuff. I have fun with myself using the Soul of Nightmare.
Last edited by The Microphone (2008-05-08 19:13:43)
For a dollar you could find a girl of every possible design, But you couldn't find a decent man, or a word spoken kind.~Rum Brave, Murder By Death Microphobe's Art Space || The Downwright's Arena
- The Microphone
- Pilgrim
- From: The End of Time
- Registered: 2002-02-25
- Posts: 3958
- Website
Re: Renfield's Game Lab
Just finished my first play through of Final Fantasy 6. I must say, I am impressed. So many fans are quailing for a new version of FF7, but I think they should remake FF6 with next-gen graphics. That would be intense.
For a dollar you could find a girl of every possible design, But you couldn't find a decent man, or a word spoken kind.~Rum Brave, Murder By Death Microphobe's Art Space || The Downwright's Arena
- Genisis X
- Pilgrim
- From: Canberra
- Registered: 2005-05-08
- Posts: 12422
- Website
Re: Renfield's Game Lab
I just ordered me an xbox 360 controller for my pc. You'd be amazed at how little one actually plays driving games when one must set up his momo wheel every single time and then remove it after he is done thus enabling the continued use of his computer.
And it's wireless!
now if only I could justify buying that g9 to replace my mx518 all my input desires would be sated...
-X
Cyan on the merits of Dubstep: "That's not music. That's a patchwork quilt made by a blind iron worker." My new webcomic of sarcasm and profanity!
- Ad1tu
- Pilgrim
- From: Buffalo
- Registered: 2004-02-22
- Posts: 2489
Re: Renfield's Game Lab
Super Smash Brothers for the Wii = all kinds of awesome
Been playin' it at the bf's. I've taken a liking to Kirby, and playing with the classic controller. Can't really do the Wiimote/Chuck combination too well.
Also, Guitar Hero = hard. I'm not a guitarist, and not in any way, shape, or form coordinated enough for that game O.o lol
And, while I'm at it, WoW = life consuming. There's no need to elaborate on that...
Anybody picked up Age of Conan yet??
If you should do what makes you happy, and no one can tell you what makes you happy, then that means no one can tell you what to do!
- Ren
- Pilgrim
- From: Austin, Tx
- Registered: 2001-07-29
- Posts: 14960
Re: Renfield's Game Lab
I have some friends playing AoC and say its fantastic. Still got some kinks to work out but otherwise rockin...
In the RPG Front... Our sunday Star Wars Campaign ended with a Bang in a big way...thats what happens when you scal thermal detonators to starship damage and drop 2 of them at once in an room...and then another PC has 12 more in a box with him...big badda boom...8) At least we went out in style...well THEY did, my jedi was already down and unconscious so no pain...lol ...so next week I start running the Warhammer 40,000 RPG, Dark Heresy. Been looking forward to running this game for 15 years...had to wait that damn long for them to put the damn thing out...8P Gonna be awesome!
Our Friday game is likely to end in the next session or two so we can start playing D&D 4th ed which comes out this week...NO ide what I'll be playing...8P
"You know, if you ate more comfort food you'd probably kill less people" - Hurley, Lost
- The Microphone
- Pilgrim
- From: The End of Time
- Registered: 2002-02-25
- Posts: 3958
- Website
Re: Renfield's Game Lab
Here's the post I put up on my deviantart:
Finally, my plans are coming to fruition! At long last, the wheels are turning, the gears are grinding, the pistons are pumping, and any other number of vague mechanical references.
To what end, you ask, with tentative curiosity?
The game I have been arranging to occur will begin in the next few days, yet it is no ordinary game. It is one with which I can GM purely from my twisted imagination, no holds barred. Madness, dreams and all manner of chaos are the norm in this multitude of realms, shifting from seeming order to undefined insanity with wanton abandon.
What system would any Loving God knowingly thrust into my hands thusly, without care or remorse?
The answer may or may not be - pending on the knife-edge distinction between a Loving God and a Vengeful God - Amber Diceless Roleplaying System.
The players, upon creation, are shoved into a vast, unlimited arena in which their powers approach that of a demigod. They can do any task with barely a second thought, visit any reality that can be conceived of existing at a whim, and seek out unimaginable power at their desire.
What then becomes the challenge of this game, in which the players no longer have to keep track of their stats - nay even a character sheet is unnecessary - you question me?
The main threat to their unbridled power becomes, then, each other.
And I, that which walks the aforementioned knife-edge distinction between a Loving God and a Vengeful God, control their ultimate fates.
Madness awaits.
Soon I will post quite a few drawings of important peoples that will appear in this game, which I have been spending no small amount of time developing.
Good fight, good night.
PS: BWAHAHAHAHA!
The Amber Game hopefully begins tonight, with the attribute auction.
PPS: BWAHAHAHAHAHAHA!
For a dollar you could find a girl of every possible design, But you couldn't find a decent man, or a word spoken kind.~Rum Brave, Murder By Death Microphobe's Art Space || The Downwright's Arena
- Ad1tu
- Pilgrim
- From: Buffalo
- Registered: 2004-02-22
- Posts: 2489
Re: Renfield's Game Lab
Got "Kingdom Under Fire: Circle of Doom" a couple days ago for the 360. It kind of reminds me of Ninety Nine Nights, but with a bit more plot/storyline involvement. We'll see how it goes...
Quit playing WoW. Long story short: People suck and I hate them.
Also got back into NWN, doing an online game w/ boyfriend. Fun stuffs!
If you should do what makes you happy, and no one can tell you what makes you happy, then that means no one can tell you what to do!
- Hiragana
- Pilgrim
- Registered: 2003-02-07
- Posts: 9121
Re: Renfield's Game Lab
Been playing more Achaea than WoW recently, mostly because I got my main back into a House. Bards this time. And I've been bashing/fishing with a friend. I suspect I may hit WoW ennui soon enough, and I suspect it will be before I get to a higher level. Oh, it's easy enough, it's just the music/graphics thing.
- The Microphone
- Pilgrim
- From: The End of Time
- Registered: 2002-02-25
- Posts: 3958
- Website
Re: Renfield's Game Lab
Reviews for Refuse: D&D 4th This game is promising. Much of the quibbles I had about meaningless numbers on a character sheet have been handled, and the entire game has had an overhaul to make it better.
The all the classes have spells/prayers/exploits that are basically special moves. Wizards and suchlike are no longer limited to "Spells per day" and fighters and their lot now actually have more to do than bash heads in (or at least, they bash heads in creatively).
Skills and attack bonuses go up with your level (each adds 1/2 + Ability Mod). Instead of gaining "Skill points" every level, you gain Training in a skill which permanently adds a +5 bonus to that skill roll. Several trained skills are chosen at first level, and more can be gained with feats, and a further +3 bonus can be added to the skill with another feat. Attack rolls are determined by the power used to attack, and generally end up being Ability Mod + 1/2 level + proficiency (if you are proficient with a weapon, it adds a +2 or +3 bonus automatically).
Some people have been irked that the game give little leeway for making "unique" characters, that most classes have two build options and that's it. The same was true, if not more accurate, for the last edition. Making a character in any edition of D&D will result in a cookie-cutter character, and it's really up to the player to make these templates unique.
Also, as characters progress in levels, they will find more and more options open to them, in the form of new powers, as each level they may only select 1 out of 4 powers. Each one tends to lean in a slightly different direction, and most can be used by any of the builds to some effect. I admit that options at first level may be somewhat limited, but the higher level a character becomes, the more interesting and unique he gets.
Unfortunately, the entire game has made a shift towards Hex-Based Strategy, and now it really reminds me of Final Fantasy Tactics. All ranges and speeds are denoted in "Squares," which should end up being 5 feet across, but when was the last time you went walking down a series of twisting, mazelike, 5-foot wide hallways? The ones in my house are about 3 feet wide, and they feel spacious. 5-foot squares seem a bit too vast when the models are fitted in.
On another gripe, if a party gets into a situation which doesn't involve hack-and-slash, there are next to no class features or abilities that help outside of combat. Very few of the powers that players acquire will be used for other purposes than destruction.
All in all, it is a very good game, if a little heavy on the combat side. If you're not into long, arduous battles with complicated strategies and prefer a more subtle approach to gaming, then I might steer away from this one.
Our group, however, is having a blast roving around dungeons, being hounded by (and sometimes possessed by) demons, and trying to convince townies to invest in our Company (Blackstone Acquisitions and Security Solutions, Unlimited).
It's all in the perspective.
56 out of 64 gold stars!
For a dollar you could find a girl of every possible design, But you couldn't find a decent man, or a word spoken kind.~Rum Brave, Murder By Death Microphobe's Art Space || The Downwright's Arena
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