Tad Williams' Message Board

Hello, babies. Welcome to Earth. It's hot in the summer and cold in the winter. It's round and wet and crowded. At the outside, babies, you've got about a hundred years here. There's only one rule that I know of, babies -- 'God damn it, you've got to be kind.'
-    Kurt Vonnegut, 1922-2007

Welcome to the message board for tadwilliams.com. All comments are welcome, whether kudos or brickbats. However, please bear in mind that Tad would like this to be a friendly, civil message board, at least in the relations between users. We reserve the right to remove postings, or even ban postings, from anyone who crosses the boundary of reasonable taste. Basically, you can argue vigorously with someone, but watch your language, okay? We have a lot of young readers as well as grown-ups, so please show them some respect.

But the main requirement here is: have fun.


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#1 2004-07-28 11:06:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

The Downwright's Arena

The massive doors creak open slowly and you enter the great Downwright's Arena. You stand in a wide stone-laid hall supported by large pillars of marble. A mosaic is laid in a circle in the middle of the hall. It is a map of the building.

Immediately to your right is what appears to be a Souvenier Shop, selling all sorts of commodities that a warrior would find useful (like revive potions) and various other memorabilia and knick knaks (like colanders).

Aways to the right, circling around the center, is a long hallway which is used as the Museum. Here are all the weapons and tools of warfare, and the hallway leads to the Tower of Valhalla, in which the greatest warriors of Good and of Evil are commemorated.

In the center of the great building is the Arena Proper, which can change its form to simulate any terrain. Many battles have been fought here, and many heroes (and anti-heroes) have been forged here. Stadium seating (with nice cushy chairs) encircles the Pit, and several food vendors sell their wares as they stalk the aisles.

A small corridor to one side of the gift shop leads to a door labelled, "Dungeon. Please wipe feet and watch your step." Another sign, scrawled in messy red paint, reads, "NO FLASH PHOTOGRAPHY, PLEASE."

[ July 28, 2004: Message edited by: The Colander ]


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#2 2004-07-28 11:33:00

ceywren
Pilgrim
From: hole in the bottom of the sea
Registered: 2004-02-28
Posts: 18790
Website

Re: The Downwright's Arena

*turns the flash on*

muahahahahaha!


"It's not that it's such a mystery
This new-found malaise.
It's just that this mystery
Has taken your place."

-Gordon Downie, Mystery-

 

#3 2004-07-28 11:36:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

*hangs the Colander Banner in the reception hall*

*looks at Ceywren*

...
You know, it's for your saftey that you don't turnt he flash on, cuz... he likes to eat flashy people.


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#4 2004-07-28 11:38:00

ceywren
Pilgrim
From: hole in the bottom of the sea
Registered: 2004-02-28
Posts: 18790
Website

Re: The Downwright's Arena

he does? damn i forgot about him. *turns flash off again*

....

wait i don't even have a camera. what the hell did i just turn off?


"It's not that it's such a mystery
This new-found malaise.
It's just that this mystery
Has taken your place."

-Gordon Downie, Mystery-

 

#5 2004-07-28 11:40:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

Hence, "flashy people."

Hmmm...
*wonders about porting old museum from the archives*
*contemplates heroes and villains to put in the Tower*
*contamplates what might be in the dungeon*
*explodes*


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#6 2004-07-28 12:33:00

Jendaiya
Pilgrim
From: Canada
Registered: 2001-06-01
Posts: 21821
Website

Re: The Downwright's Arena

"Moved by your friendly neighbourhood Mantis."

:)


Beauty will save the world.

~Prince Myshkin,

The Idiot, by Dostoevsky

 

#7 2004-07-28 13:21:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

Huzzah!


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#8 2004-07-28 13:55:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

To start things off:

Battle Report: Fighter's League, Saturday, July 24

For those who don't know what the Fighter's League (formerly known as the Los Alamos LARP) is, it's a game of combat where we take PVC pipes, shape them into weapons (the PVC becomes slightly malleable in heat; we also use elbow joints and cross joints for hilts), pad them and cover them in duct tape. Just add friends and you have instant mayhem!

So anyways, this week in the FL, one regular warrior came up with a design for Bow and Arrows that don't kill people (in real life). While a lot of long-time attendees are against ranged weapons because "it unbalances combat" I am wholly in favor of it (and, since I'm the senior member, having written the rules, I have supreme executive power). For one, this adds a whole new spectrum of tactics when positioning or dealing with ranged weapons, and for another, this changes the flavor of so many games and add some entirely new ones. Now we can re-enact castle sieges, and not have them suck! Yay!

Some interesting battles this time:
-We played Three-Man melees, where everybody is on a team of 3, with 5 lives. Oddly enough, my partners and I (we 3 being the most senior members and having the most experience) only lost one life each. We were up against 4 other teams, which essentially comes out to be 60 hostile soldiers against us. This is a good demonstration of team tactics, and that if you know your allies well, you can face any adversary.

-Later, we played a two team Capture the Flag game, but all the most experienced people were on a third neutral team. The goal for the two teams was to acquire both flags, while the neutral team was attempting to return respective flags to owners. However, we changed our opinion of neutrality slightly, and deemed that we should instead collect the flags at our base, even though we couldn't win. After a short period of time (and a few of the youngbloods saying we were being unfair; we weren't, we were just using tactics well enough to thwart them) we suffered an allied assualt from both bases and died horribly. We weren't cheating because we never changed the rules, and on top of that there was no way we could win, and once everyone attacked us it was all over. This just goes to show that one person assaulting an enemy base is suicide, but outnumbering even the best of fighters will overcome them. :)

-The next thing we played was a very simple game called Line Charge, where we divided into two teams and the goal is to charge the others and kill as many as possible. We used an alternate rules set called Black Knight as well, which means that instead of dying normally, a player must have all four limbs removed to die. Needless to say, this became a frenzied melee on a blood-soaked hilltop, and was lots of fun.

-We broke up for a while at this point, to reconvein later in the evening for some night battles. Unfortunately, the mother of all thunderstorms chose to strike at the precise meeting time, so we called it there. Seeing water fall so hard as to break windshield wipers and to create torrential rivers running down streets was a very intensive experience. We live on a mesa! The streets are flooding! Bad!

Well, that wraps up this week's Battle Report.

Hmm. I should post the rules of the Fighter's League here.


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#9 2004-07-28 16:23:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena


Fighter's League Official Rules

Basics:

* You have five vunerable areas on your body: Right and Left Arms, Right and Left Legs, Torso.

* If you take a clean hit to an arm, you must hold it behind you back, or use it in a way in which doesn't interfere with combat. (ie: you cannot use the stump of your arm to block) If you lose both arms, you die.

* If you take a hit to a leg, you must hop/balance on one foot, or you must go to one knee. You can use the side of a lost foot for balance, but a general rule of thumb is that you cannot put the bottom of your foot on the ground. If you loose both legs, you die (however, we are thinking of adopting the SCA rule in which a fighter would sit down and have to crawl on the battle feild).

* A torso hit kills.

* Note that you can touch the flat of a blade or the haft of a weapon without taking damage (ie: if that part of the weapon causes no damage, it deals no damage). You cannot grab a weapon unless it is a part of the weapon which could normally be grabbed (like the haft of a spear).

* No blows to the head or groin are legal, because we do not require helmets or cups.

* A rule that is commonly overlooked is the fact the bottom of your foot is invulnerable, so you could kick away weapons if you were on the ground or such.

* Provisional rule - Unarmed kill: if you have no weapons, you can touch both hands to an enemy's shoulders (at the same time) and "break their neck." This can be hard to do, and if you happen to loose an arm, you're screwed...

Yep.
I'll get a few more detailed sets of rules out soon, too.


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#10 2004-07-30 10:34:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

*runs in*
*grabs a bottle of burn ointment and a bottle of revive from the gift shop*
*revives self*


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#11 2004-07-30 11:22:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

More Rules!


Fighter's League Rules Supplements

These are a collection of rules which can be added to a normal game to change the flavor of the game.

Black Knight: Instead of the normal kill rules, torso shots no longer count. To die, a fighter must lose all four limbs. If left with no arms, the fighter may tap another fighter in a vulnerable area with his foot to get a hit.
Usually, this results in a grand melee, with people rolling around on the ground, trying to stay alive.

Puce Knight: A single hit kills, to any vulnerable part of the body!

Vampire: With this rule, fighters gain back limbs whenever they take limbs from an opponent. An arm for an arm, a leg for a leg, and no player may have more than two of each.
This is usually use with Black Knight rules, meaning that only limb shots count, but lost limbs can be stolen back... Note that initially, when combat starts, limbs can only be lost, as no one is missing limbs yet...

Six Feet Under: a simple rule meaning that players have 6 lives with which to fight, and then they are dead for good. Alternately can be X Feet under, where X is any number...

Six Scalp Necklace: the opposite of Six Feet Under, the fighters are going for a certain number of kills (totalled within the team, if playing with teams). Players have infinite lives, and are trying to accumulate points. As with Six Feet Under, the number can be changed.

Goldeneye: Weapons are strewn across the battlefeild, but fighters are unarmed! The fighters must go find a weapon before they are killed! This is usually played with Six Feet Under, and upon death the fighter must drop all weapons and go back to a central respawn point.
This rule is named for the old N64 game, in which players never started with weapons ;)

A note on respawning: it is usually set to 10 or 15, and the respawner must count in "Dead Bodies" (ie: "one dead body, two dead body, etc.").


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#12 2004-07-30 23:57:00

Sahi
Mantis
From: Assendelft (the Netherlands)
Registered: 2001-06-04
Posts: 37881
Website

Re: The Downwright's Arena

Sounds cool Mike! If EVER I can find my self tons of time I'm going to be a LARPer.

Yalahii.


"I'm a much nicer person online" - Aan'Allein

First member of the Shadowmarch Council of Sages, Official Quiller's Mint Historian
You may call me the Porcupine Lady, or if you are feeling generous the Erinaceous One.

 

#13 2004-08-02 10:14:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

What I've done over the past year or two is simply hold the game at the same time in the same place every week (Saturdays at 1 in the park), and now I'm starting to get regular players to finally come. It only meets for about an hour or two, usually. And despite the fact that we call it the LARP (Live-Action Rolepleying) we don't ever actually Roleplay; we just fight each other and train ourselves.

So it takes a minimum of dedication, and all you need to effectively start it is a group of five or six friends. Once they understand the game, they'll branch out and bring their friends, and it will slowly grow.


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#14 2004-08-03 10:33:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

More FL stuff:


Fighter's League Game Types

Melee: One on One or Team on Team. No specific goals other than killing everyone else.

Line Charge: Two teams, same goal as melee: kill. Many of the experienced players will organise their team into a formation of some sort (wedge, box, circle, etc.).

Capture the Flag: Two or more teams, each with a flag. There is one communal respawn point, and usually there is no set death limit. The goal is to touch all the flags together (not just steal the other flag). Another rule is that flags must be visible in some way, and that returning flags must go back to the initial spot.

Opposing Armies: Each team has a general. The goal is to kill the enemy general while keeping your general alive.

Headball: Two teams, one ball. Each team has a goal at which the ball is to be thrown. If the ball hits the goal (usually a tree branch), the team scores a point. The ball can be thrown as a weapon, but if the target catches it, the target takes no damage. Killed fighters fall to the ground and count to 15 to respawn. When a goal is scored, then all fighters are made whole again and return to their respective sides of the field. The ball is kicked off by the team that scored.
Alternate Headball rules:
-Ultimate Headball: as Ultimate frisbee, a person with the head cannot move (also if the person throws the ball, they must let it hit the ground before they pick it up again).
-Ballholder: one fighter is the ballholder, who is on no team. He starts with the ball in the beginning and after each point, and fights to get back the ball.
-Goalies: within a certain distance of the goal (eg: under the shadow of the tree, if using a tree branch as a goal), the Goalie is invulnerable.

A few more will be on the way.


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#15 2004-08-05 11:57:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

*goes into the deep, dark dungeon with a bag of small, furry objects*

Here's your food, big guy!


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#16 2004-08-09 16:13:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

Battle Report: Los Alamos Fighter's League, Saturday August 7

I am slowly becoming more and more fed up with the regulars. None of them want to learn how to fight, which is what the FL was founded to do; they more want to turn the FL into a social event. All talk and no bite, they have become.

Well, it matters not, as all of the dedicated members are moving to Albuqueruqe, so the FL is moving down there in the next few weeks. That is when the True Fight begins.

Anyway, on to the report.

We began as we usually do, with a rousing game of Headball. In this game, we divided the teams slightly unevenly, with my team members being all the dedicated people versus all the others. This resulted in a 7-4 distribution, in their favor.

The other team made jokes about how they should give us a few people to even it out. This was before we scored three times on them. Funny.

After a few more uneventful battles, the fight broke up until the reconvene at 7:00. I was asked to repair a few swords with a new type of padding that we recently discovered, a type of blue, closed-cell padding (I believe; I don't know the difference between open and closed cell padding).

One of my prodigies, the younger brother of my late best friend, handed me the sword that my friend had used the most and asked my to "reforge" it. It was wraped in black electrical tape and was called "The Black Sword of Pestillution" ("pestillution" is something from Good Omens, where Pestilence sort of turns into Pollution after a bout with penicillin; my team in the FL is called the Four Horsemen, which includes War (me), Death and Conquest as well). For those who don't know, electrical tape, while having a nice black sheen to it, is The Heavest Tape Known to Man, which resulted in a blade that was about five times heavier than it should have been. The sword had been weighted (with fishing weights in the hilt) in such a way that it should be balanced very well, but the electircal tape made it exceedingly poorly balanced.

My first step was to go to the hardware store and look in the tape aisle, and I found a goodly-sized roll of black duct tape. Then I went to my back yard and began the meticulous process of making a perfect sword. When I finished, I held up the sword to the blazing sunset as though it were a crucifix, and a lone church bell began ringing a few blocks away (note: my friend had been the son of a pastor and had been a very devout christian, which I highly respected).

It was a good omen. Then I hefted the sword, and found that with the light padding and tape, it was now perfectly balanced! The Shinging Black Sword was reborn!

Upon reaching the night Gathering, I found that only dedicated people had shown up (there were five of us), and we had a training session in lieu of having real battles. It was a great time.

Next week: the Last Battle fo the Summertime!

This is Wor Apoklips, signing off.


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#17 2004-08-12 10:43:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

The Tower of Valhalla:

Greatest Warriors I have seen in fiction:

**********potential spoilers**********
**************************************
**************************************
**************************************
**************************************

Sephiroth - Final Fantasy VII
The greatest villain ever made, he is introduced as an enigmatic force which has killed nearly everone in the building you were in, trailing a massive swath of blood behind, leading up to the top floor, where the enemy that had captured you lay impaled upon a giant sword. Is he helping you? Or is he just manipulating you?
Remorseless and cold as ice, mortal lives are nothing to him and he will destroy everyone who gets in his way. He pits the party against itself and even mangages to convince the main character to serve him for a short period of time. As a being who can stay alive solely through force of will (and has appeared variously in other games and stories, always leaving a swath of devastation behind), Sephiroth is the ultimate villain.

Elric of Melnibone - Michael Moorcock's Eternal Champion Saga
The exiled king of a dead land, Elric is a bitter and haunted character whom a tremendous burden is thrust upon: Stormbringer, the ultimate sword, which many claim is the utmost evil as well. As an albino who suffers from life-threatening physical weakness, this comes as a boon to him, as when the black sword slays, it gives the wielder energy and power... but at a price. The sword rips souls out of mortals and feeds on them, devouring them and giving its wielder power, but the sword also has a mind of its own and it always hungering. It tries to leap out of Elric's hands at spontaneous moments or control his motions to slay all around him.
His dilemma is this: he cannot survive for long without the energy the sword provides, but when the sword starts to feed, it is nearly impossible to stop. Slowly, over the years, he has gained control over the urges of the sword, but more than once he has slaughtered an entire city, including his own kingdom, Melnibone...
He searches for the mythical city of Tanelon, the place where peace reigns and where his soul can finally be at rest.


That's it for today...


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#18 2004-08-25 13:41:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

*transforms main arena into tropical rainforest*

*begins hunting neolithic monsters with bare hands*


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#19 2004-09-02 22:37:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

Successful tranfer of LARPing down to ABQ. It's fun doing it with my old buddies, though a slight bit more painful (they hit harder). Maybe I'll do a full report later...


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#20 2004-09-08 20:50:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

It's more successful than I ever dreamed possible! BWAHaHahahAHAAHAHAHaAHahahahaeHheheh!


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#21 2004-09-20 03:29:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

We're gonna be Light Warriors!
*glee*


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#22 2004-09-20 11:51:00

Kuno
Pilgrim
From: Eindhoven, Netherlands
Registered: 2003-04-01
Posts: 2686

Re: The Downwright's Arena

*posts to avoid a Mike overdose*

(Yeah, it is late, but maybe it'll help.)


There's a beginning, two middles, and an end. - Firsfron of Ronchester

 

#23 2004-09-20 21:07:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

Ok, Nan Desu Kan 2004 report:

It began on thursday, september 16, around 7pm. That's when I went over to my friend's house to begin takeoff preparations and I found out that one of the people we were going with was actually someone I knew! Imagine that.

Well, then ensued the Long Drive up, eight hours of driving, starting around 1am and, after watching the sun rise (well, it was more of a "sleeping-through" than a "watching") and arriving around 9, we found that we didn't get to check into our hotel until 2.

...

So we waited about an hour, then tried again, with a little more... insistence. So we got the room (which was an incredibly nice suite which my friends paid for; much thanks to them), then prepared for the Long Wait in line to get our badges. I was the only one not preregistered, so I had to go wait in the Other Line. I began walking across the parking lot, in front of all the lines--

It may be worthwhile to note that i was wearing about 70% of a full suit of armor and was carrying something that looked like cloud's buster sword and was as tall as I am.

-- and I heard several people comment on how big my sword was. I was flattered. While I was in line, I met several cool people (who wanted to know who I was, to which I responded, "I'm a disco ball.") and had my picture taken four times. I was impressed.

So I was waiting in line for the newregs, and my friends were waiting in line for their prereg badges. I got in a half hour before they did. I was amused.

The only mentionable event of the first day was the webcomic panel I attended. I met a few artists from my area. Fun stuff.

The next day we actually succeeded in doing stuff, to my suprise. I met a girl (!!!) and we watched the AMV (anime music video) contest together.

Notes on Girl: She was dressed as Death from the Sandman comics. I took this as Fate, because I essentially went as War, second Horseman of the Apocalypse. And it was awesome.

Notes on the AMVs: I was imresssed with a few of them, having seen some pretty bad AMVs before. My friends, who entered three different videos and had two shown, won an award! And it was awesome.

My friend was dressed as Black Mage, and it was shortly after that I came across the realizaton that I needed to be Fighter. I didn't want to be Fighter, I needed to be him. This is because no other character so simply describes me like the way Fighter is portrayed in 8-bit Theater, and if all goes well, we'll have a full Final Fantasy I hero cast (and I'll have Swordchucks! did I mention I like swords?). And that will come to be awesome.

There wasn't much else to report, other than the fact that I found a Sephiroth pin, a Sephiroth action figure, a nice, original sketch of Sephiroth and a shirt. Did I mention Sephiroth (or Sephy-poo, as I like to call him) is my hero?

Oh! We watched some MST3K style anime (as in, three guys making fun of horrible anime). It was awesome (except for the craptacular sound, but hey).

On the final day I found out I had lost my badge, but since everyone either didn't care or didn't notice, I wasn't harassed about it.

Oh! Here's my friend which paid for the hotel room. Praise her.

I'm sad because I can't find any pics of me. Oh well.

The most entertaining bit of the trip had to be the drive back, oddly enough. We were going up the onramp in our Huge Van of Doom (AKA the Shaggin' Wagon), a pidgeon decided it was a good time to insult me, but unfortunately had the bad luck of doing it in front of our windshield. Poor rat of the sky.

"It called you a dick, so I had to hit it!" said Kirby (Black Mage). I believed him.

Anyways, Kirby, who is driving, gets tired and lets me drive. I know a shortcut through a mountain pass which my family always takes, so I decide to take it.

It begins to rain. Really friggin hard.

All around us is darkness, with the occasional passing car whose headlights reflect off the inch of water on the ground (which isn't helped at all by the windshield which liked to diffuse the light across itself and make it even harder to see).

Someone makes a comment about how this could be the beginning of a slasher movie.

Then, as we cross the peak of the pass, we pass a large truck parked under a lone streetlight, haloed in orange by illuminated rain. Out in front of it is a small girl, about the age of eight or so, staring at us.

"FLOOR IT!" screams the guy behind me.

I oblige.

We made it back home okay, but the image has stuck with me.


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#24 2004-09-20 21:11:00

The Microphone
Pilgrim
From: The End of Time
Registered: 2002-02-25
Posts: 3958
Website

Re: The Downwright's Arena

In addition to Fighter, my friends also want me to be Ash from Evil Dead 2. They say, "Mike, you totally look like Bruce Campbell!" I say, "What does Ash have to do with an anime convention?" They say, "Dude, it's ASH!"

We also got this great idea for cosplaying Solid Snake... but that's special and secret! Bwaha!


For a dollar you could find a girl of every possible design,
But you couldn't find a decent man, or a word spoken kind.

~Rum Brave, Murder By Death

Microphobe's Art Space || The Downwright's Arena

 

#25 2004-09-20 21:28:00

Jendaiya
Pilgrim
From: Canada
Registered: 2001-06-01
Posts: 21821
Website

Re: The Downwright's Arena

Dude, you need to post pics of yourself. *g*

Sounds like you had a blast. :)


Beauty will save the world.

~Prince Myshkin,

The Idiot, by Dostoevsky

 

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