Otherland – the Game

Okay, we can finally talk about OTHERLAND – THE GAME.

I'm so darn happy I could cry.

We've been under a bit of an embargo, which we kind of screwed up (to answer the puzzled questions of those of you who saw stuff go up and then come down.) Well, the embargo's over. We can talk. I can answer questions. Tell lies. All that stuff.

Seriously, I'm really looking forward to this game, although it's still probably a year and a half away, at least. (The release date is 2010.) It's being made by RealU in Singapore, published by dtp entertainment, and it's a major project. The entire Singapore studio is devoted solely to the game, and they're approaching eighty employees. More importantly, though, they're doing a beautiful, fascinating job, not just duplicating or doing a pastiche of the books, but trying to take what is original and interesting in the work and opening it out into an entirely new realm, the MMORPG. Into the virtual world, that is, and what could be more appropriate for OTHERLAND?

There are lots of questions I can't answer yet, some because I don't know the answer, some because I'm just not allowed to tell. (A lot of the questions about how the game actually works will fall into that category – we think it's going to be quite unusual, even revolutionary in some ways.) But I'll do my best to answer what I can honestly and let you know when it's a "Don't know" and when it's a "Can't say".

And, of course, there will be much more as we go along. What I'm putting up today is only the first stuff released for the press and marketing. The game itself is already months past what you're seeing here, even though it's still in early stages (I believe the official word was it's at 15% completion.)

So, here's some stuff. I wish I could show you all I've seen, or tell you all I've heard. I'm VERY involved in this game, and very proud of it already. It's going to be really, really cool.

-Tad

dtp

These are the publishers – they raised the money. They're based in Hamburg. My game started where the Beatles started!

RealU

This is the studio. They're based in Singapore. Not only are they great game-makers, they actually GET Otherland. They've come up with ideas that were new to me, but would totally have fit into the original novels. (I was impressed.)

We intend to build Lambda Mall HUGE, and keep building it during the whole length of the game-creation process – which should go on well AFTER the first release of the game.

Hub

Here's a first build of the Lambda Mall hub. All those little transparent windows around the structure are actually the entrances to virtual clubs – several of which have already been constructed. They will all have their own music, decor, and often their own built-in games.

Start

You start out as a simple, nondescript sim in Lambda Mall. You can stay that way, or you can start learning how to change yourself.

Social

Lambda Mall will be a social center from the first time you enter the game until the last day you ever play it – if there ever is a last day. (I'd like to think it will keep changing so much over time that we may just keep it going forever, like THE SIMPSONS...)

(Joke.)

Tube

Here's one way to travel around Lambda Mall – in a flight tube. This can take you anywhere you want to go...once you figure out how to access and use them.

Spline

Another travel method is spline surfing – you jump on one of these twisty light thingies and zoom to your destination. When you get good, you'll be able to jump from spline to spline and change destinations mid-trip.

Hoverball

The hoverballs are places to change flight tubes – terminals and depots that can take you not just around Lambda Mall, but to other worlds.

Tower

The first world you can travel to from L. Mall – at least the first world I'm allowed to talk about – is Mars. Yes, Hurley Brummond's weird Colonial-British Mars. It's dominated by a spiky mountain that reaches up to poke the top of the atmosphere. The canals run from the surface of Mars all the way up to the top (lifted by massive water wheels and a system of locks.)

Canal

But there's more Mars surrounding the towering peak – desert and canal system and the Island of Sacrifice, to name a few. (There are going to be cool monsters out in the desert and in the canal, but I can't show you any yet.)

Port

Taltor

Here's a screenshot of a Taltor guard. (Remember, there are several native races on Mars...and crazy English people!)

NPCs

A screenshot of some early bazaar bystanders.

Barge

One quest on the Mars world will parallel the book: a beautiful winged woman is about to be taken on this barge and offered to the gods...

Hills

...here on Sacrifice Island.

Angel

You can risk your life to save her, but it turns out it's a lot more complicated than that. A LOT more complicated...


Posted on Oct 01, 2008 | 06:55 PM


Reader Comments (51)
Brandon wrote:
Really, really cool stuff, Tad. I absolutely loved the Otherland books and I'm excited to see what you guys come up with for the game.
October 01, 2008 07:47 PM

Damon wrote:
This looks really cool - really, really cool. As an aside, can I just say how happy I am that the female simuloids aren't, uh, excessively busty?
October 01, 2008 07:50 PM

Russ wrote:
I think this is the most excited I've ever been about a game. If well done, this could be epic. The concept art and early screen shots look great. If you can capture the feel of the books, then I'm a sure buy. And I told myself I was done with mmos - ha!
October 01, 2008 08:15 PM

Ben wrote:
I just finished re-reading this series for the fourth time about two months ago, and happened to stumble across an article about the game today - needless to say, I was floored. It looks amazing - I can't wait to explore the endless house world. I've envisioned a game based around Otherland for a while, so I'll very very eagerly waiting for this.
October 01, 2008 08:15 PM

Tad wrote:
Thanks for all the work to get these images and my meanderings up, StrangeShe. You're the best.
October 01, 2008 09:00 PM

Aaron J. E. wrote:
Wow, this really is incredible! I read Otherland a while back when I was still a young'in (and of course have reread a couple times since) and I always hoped it would be able to be relived through another entertainment medium. I used to think TV Drama or Movie - but I knew that none of those could get it right. But an MMO? Awesome! It expands the universe, captures the heart and soul of the story, and adds a little ironic twist for those playing it. Happy to see things working so well for you - keep up your good works! And two little questions; any idea if it will be available for Mac, and is there any hope of seeing a certain immortal Ranger?
October 01, 2008 09:14 PM

TreeHouse wrote:
Unbelievably awesome! I'm feeling a little overwhelmed with how cool this news actually is. One question, though, Tad: Are you able to talk about whether or not there will be some sort of "real" world portion to the game or will it all be in-world?
October 02, 2008 12:45 AM

Cassandros wrote:
I have not read your books yet, but after hearing news of this MMORPG (I think something like this has to be role-play, to truly immerse yourself in the world) I do intend to start reading them! I will be sure to keep track of this one as it gets developed, awesome concept art.
October 02, 2008 02:16 AM

strangeshe wrote:
My pleasure, Tad. I'm terribly excited about the Game. Thank you for sharing so much with us!
October 02, 2008 05:14 AM

Marian wrote:
My God, Tad, that is completely amazing. Just looking at the concept art is an awesome experience! I want posters....
October 02, 2008 08:24 AM

DR. Savage wrote:
I am a huge Otherland (novel) fan. Many congradulations Mr.Williams. I CANT WAIT.
October 02, 2008 12:39 PM

DR. Savage wrote:
I am a huge Otherland (novel) fan. Many congradulations Mr.Williams. I CANT WAIT.
October 02, 2008 12:40 PM

Athena wrote:
As a HUGE fan of Otherland as well as an MMO designer myself, I could not be more excited about this project. I can't wait to see what you guys do with it and am sad that I can't move to Singapore to apply for a position to be part of the team myself. But I am very happy to see your work enter into the avenue of virtual worlds.
October 02, 2008 12:56 PM

nehmah wrote:
Thanks for your writings, "Child of an Ancient City" still my favorite. How do I sign on for updates? Nehmah
October 02, 2008 03:53 PM

Deborah wrote:
Anyone who wants to sign on for updates, just send me yr email address and I'll add you to my mailing list. I plan to send out stuff periodically - probably close to publication dates.
October 02, 2008 05:24 PM

Daedren wrote:
Hi Tad, Eurogamer called this "the first Cyberpunk MMO". Now, I won't argue one bit that the Otherland series is cyberpunk - it might not be Gibson, but it's close enough that most Cyberpunk fans like myself enjoyed the books well enough. However, I've yet to see anything that is saying this game is more than a new Second Life with an IP behind it. The game seems to revolve around "the net" of Otherland - customizing avatars and flying around Lambda Mall. That's fine and all, but is that really a MMORPG? How can my avatar role play? Will we be thrown into the story of Otherland and get "trapped in" or have be able to explore off the charts like the characters in the books did? Can we shape the storyline? Anyway, as much as I love the books, if the Otherland MMO can be summarized as customizing an avatar and "interacting" with various spaces around Lambda, I wouldn't really call that Cyberpunk. For the Otherland MMO to be Cyberpunk, we'd have to be able to experience the *real* world of Otherland - Durban, sprawling mega-cities, etc. Interested to hear your feedback. I write for a few MMO sites. I've done an article on my personal blog criticizing the Eurogamer article. It's here: http://www.r1ft.com/rants/otherland-mmo-cyberpunk-not-so-much/ I hope I'm wrong! ;) -- Daedren
October 03, 2008 05:46 AM

strangeshe wrote:
@Daedren: I'm not Tad, of course, but would suggest you send your comments and questions to dtp entertainment (http://www.dtp-entertainment.com/en/corporate/corporate-center/contact/index.php) as they are the publishers. As Tad said in his post, the game is only about 15% finished, there is much, much more to this game than can be revealed at this time, and the images released to date are preliminaries. Personally, I think making quick judgments about the entire project at this stage is a little premature. Eurogamer's article is also limited to what information dtp has released so far. We still have a year and half to go & lots can happen between now and then! I'm very excited about it all.... (PS, I think the "cyberpunk MMO" label was attached by one of the press articles -- can't recall if it was Eurogamer or not -- & not necessarily from Tad hisself :)
October 03, 2008 09:03 AM

strangeshe wrote:
Oh, and I put the "cyberpunk MMO" in the link to our message board on the front page, basing that off of one of the press articles. Perhaps it's a misnomer. Can be changed there easily enough! :)
October 03, 2008 09:09 AM

Data wrote:
A really great idea. A few days ago i finished the 3. book and now begin with the last book. The book series of otherland is one of my favorites. Its a special in most of the ways, thats what i like. So, you say the MMO would be revolutional. Can you tell something more. I´m a great MMO player (in times my real life get me times for such things^^) and im very interested to hear more about new ideas in the genre. regards Daniel
October 03, 2008 02:14 PM

John P wrote:
Tad, I'm really, really excited for you! Otherland the MMO has existed in my mind since I first read the books. Being only a fan, all I could do was dream... So I'm just plain thrilled that you're involved in this project. Looking forward to surfing the spline! PS: I hope Mister J's is as astoundingly creepy in the game as I imagined while reading the books.
October 03, 2008 05:34 PM

LeiaG wrote:
OMGOMGOMG!! I've been prattling forever on at my friends (most of whom refuse to read the Otherland series, their loss!) about how this IP absolutely has to be made into a movie (or four, at least) or series, or in some way brought to the attention of the masses and more people to appreciate it. But an MMO - so long as it's done right, it could be the best thing that happened to either a series of books or the MMO genre. I hate to admit it, but there is a very cynical part of me that has seen beautiful concepts butchered when taken to different mediums, and worries that this might flop. Bbut I'll pray to any gods you want (Osiris seems appropriate here!) that it goes well. With you being so involved, Tad, I'm pretty sure that it will be a faithful addition to your books. Not to mention be a kick-arse game! Looking forward to it with many happy dances. :)
October 04, 2008 01:08 AM

Teppo wrote:
I haven't read any of the Otherland novels, but just from the little bit of information I've seen regarding this MMO I'm getting really immersed in the concept. Definitely going to have to pick up the first volume over the weekend. Anyway, this looks fantastic, and I'm greatly anticipating the release.
October 04, 2008 03:08 AM

lo-tek wrote:
Oh dear what great news! I just love the books and would feel uncomfortable about a film - but a game ... !!! It really could get the whole story a step further! Got to take care and not get too excited :-) Keep up the great work, Tad!
October 04, 2008 12:30 PM

trekkiegirlt wrote:
Okay this sounds awesome! PC or orline game? Will it have puzzles? I love those. Seriously, I have enjoyed reading Otherland and it's sequels several times so this is very cool news. Cheers!
October 04, 2008 07:16 PM

Firsfron wrote:
Way cool, Tad! I'm not sure how any of this (particularly the sinister sub-plot) is going to be worked into gameplay, but this is quite exciting.
October 05, 2008 05:10 PM

LightWarriorK wrote:
I'm so unbelievedly thrilled to see this! I fall into the camp of "leave books as books" because I don't feel that movies or tv can capture the right "essence" that a book can provide, but an MMO? There's certainly something tantalizing about the idea. I'm looking forward to seeing how this works out....it may be the first MMO I decide is worth my time. One question, one which will help in my decision, is whether this MMO is merely a "precursor" to something "more," something more like the virtural networks in the books. In Lambda mall, could I walk into an iPod Store and buy something that would actually be shipped to my house? Could I walk into IGN.com and discuss all things gaming....while in this game? To me, that's what would put this MMO on top, if it was the beginning of the next version of the internet. And what better legacy for the books, than to actually be the impetus for the virtual networks in real world? Crazy-nerd dreams aside, Tad, congratulations and good luck.
October 06, 2008 07:34 AM

Purpletabby wrote:
Ah, wow!!! That is friggin' AWESOME! My largest congrats! It really looks like they're doing a superb job, and Otherland is one of my favorite stories. I cant wait. :) Again...Congrats!
October 07, 2008 11:14 AM

booma wrote:
hoyl god crap
October 08, 2008 10:41 AM

Lulu wrote:
By luck I heard an Otherland MMO was in the works last night and I am so relieved to know know that you are both involved and excited about the game! I cringed at first thinking it the wonder of the books might be ruined by the adaptation, but now I have a bit of faith that it should at the least give the series a fair shake. I've never played a sci-fi MMO, but I'd trade my sword and spellbook for this in a heartbeat.
October 08, 2008 04:58 PM

Dave wrote:
This is going to be incredible! It doesn't even matter that I probably won't get to play it (our internet in South Africa is not something to crow about), but the fact that we'll be in your world, seeing glimpses of the Golden City... man, this is gonna be incredible! :-)
October 15, 2008 09:57 AM

ThePeopleWhoSitOnTheirHeels wrote:
First and formost I have to compliment you for your outstanding acheivement that is Otherland, I loved it! Not that I am a critic on science fiction or fantasy writings or anything, I am just a regular person who loves your book. Secondly I have to say I am just blown away to learn that this masterpiece is being turned into a video game! I am extremely excited and hope the game has sort of the same feeling that you get while reading the books. I'm really intrigued and excited to see what the inside of Mister J.'s is like, as well as the rest of the game for that matter! In any case, congrats and good luck on working with the game!
October 16, 2008 11:07 AM

Veejay Burns wrote:
Tad, it looks great. And yes, like you said "into an entirely new realm, the MMORPG. Into the virtual world, that is, and what could be more appropriate for OTHERLAND?" That's exactly what my pick is. When we talk NVE's everybody looks at Stephenson and Gibson, I keep remindeing them of Otherland. Just today I was writing an entry for my blog (http://blog.mindblizzard.com/2008/10/forbidden-city-ancient-site.html>)reflecting on IBM's latest, the virtual Forbidden City and was putting it into context with a few other things, among which the Otherland series when I saw Otherland would be turned into a game. That really got me excited :) On my blog there's a contact button. Please let me know how to get in touch with you to blog the upcoming game more extensively.
October 17, 2008 04:21 PM

Nico wrote:
@Daedren - To be fair, Neocron was the first proper cyberpunk MMO. Co-incidentally it was also published by a German company. @Tad et al. - To me, this is rather anticlimatic. While I'm happy for Tad and us fans that this is going to be realised, the fact that it is being developed and published by no-name international companies is a bit worrying, and to be honest the concept screenshots etc. are all looking quite dated when compared to MMOs from even 4+ years ago. Obviously, these are first drafts but for years I have been pondering how amazing a gaming translation of Otherland could be, and the amount of potential it has. In my opinion it is probably the greatest foundation ever for a MMO world. I just hope these guys do the franchise justice and put out a game we can all be proud of. Because if I am given a choice bewteen a mediocre, short lived game or nothing, I will pick nothing every time. All that negativity out of the way, it is fantastic to see some of my favourite works moving across to other medium. Martin's Ice & Fire being picked up by HBO, and now an Otherland MMO. All that's left is for Peter F. Hamilton's Night's Dawn Trilogy to get picked up and it will be full circle!
October 20, 2008 08:13 PM

Stuart wrote:
Lets hope it doesn't go the way of the Matrix... Anyway, I have some questions! Will it feature the Operating System, ie locations such as the Mountain of Black Glass etc? Will the "Real world" feature in it? Will any of the main characters from the book be in it? Can I be a baboon?
October 21, 2008 06:15 AM

Jonas wrote:
I'm already excited about the "transcend your mind to the virtual world" patch 1.1 with the holy grail interface and such ... ;-) No, seriously, it looks very promising and I think it could be awesome. But designing such a game is not just an awful lot of work but the decicions what and how things from the book are taken into it are very hard to make and in the end will determine the quality of the game. Why call it a game anyway? It should be a VR experiment, a next-generation graphical social network ... what ever, people will 'game' it in any case. Maybe they could and should try with something like Otherland to get other people than the standard gamers aboard.
October 26, 2008 03:06 PM

Rick wrote:
It was only a matter of time before I saw this becoming an MMO, truth be told, I was about to try and contact you about securing rights to make one myself before I came upon this. Although it may be a stretch, there has been a considerate lack of decent movies and series on tv as of late. You may look into opening the options of creating a series script with the layout. A movie may be too limiting however a series would definately be not only possible, but also easily designed due to the ever changing setting. Awesome book series, although book one took a little while to get addicted to. After that it was near impossible to put them down.
October 27, 2008 03:09 PM

Katie wrote:
I'm so excited!! I love the books, but I've only just started on the third one. This sounds like the kind of game I could get addicted to! Keep up the good work and hope the finished game is as good as the screenshots suggest!
November 01, 2008 12:28 PM

Lumina wrote:
wow, that looks cool
November 02, 2008 12:00 PM

Tanneitha wrote:
Tad, anytime I fill out a profile page, and I'm asked what my favorite book is, I always say "the Otherland series by Tad Williams." I never thought about designing a game on the books (though, the more I think about it, the more it blows the mind) - actually, I thought someone should make it into a movie - or a DVD series!
November 07, 2008 04:32 PM

Beleg wrote:
This is very exciting. I am just reading Otherland and these news are really fantastic. Maybe this way they release again Otherland books in spain. Because they are impossible to find here, and the worst: Mountain of Black Glass 2. It just doest exist :( We want a movie too!! :D
November 12, 2008 11:46 AM

WikkidEnder wrote:
@Nico - To add a point to what you have stated, a great many people turn down the graphics on thier MMORPGs to make them run more smoothly, so I doubt it will be much of a problem @tad - I'm psyched for this, I've been looking for a new MMO since Star Wars started going downhill. I nearly leapt out of my chair and did a jig. Just be careful of what happened to Orson Scott Card's game Advent Rising, Don't let them rush it. ok, I'm going to go run around the block a few times.
November 24, 2008 01:44 PM

Valandur wrote:
I'm rereading the OTHERLAND books now and I'm quite curious as to how they will tackle some of the trickier things in there. I shall be following things quite closely and will be beta testing the game as well. I'm looking forward to seeing it, if they are allowing you input, then it will be Much better then I initially thought!
December 01, 2008 03:08 AM

Data Gardener wrote:
Ever since I started the series, I kept telling my friend (who recommended it to me), that if anyone ever made an MMO as cool as the Middle County, I'd have to get myself a 'can and actually purchase an MMO. I've been against the EQ and WoW concepts since inception.. just seemed like unimaginative work to me. But Otherland?! Holy scanbark, Tad-man! This beats even my benchmark for enrollment. The only thing better than the MMO in Otherland is Otherland as an MMO. I love the variance that I can already smell in the previews. My question isn't "will it be done well", because I trust that it will. No project like this with its dedicated creator at the helm could suffer the pangs of media translation... I have faith that the team will pull it off, and with style. My question is reconciling the darker elements with the books' lesson surrounding them. What I mean is, this game has to have the full spectrum (shy of illegal), so it has to be adult in some respects (but not gratuitously). At the same time, not only does it have to be accessible to all who read the work (including a younger audience), it should be careful not to entice them with horrors in the same way Mr. J's did... that'd be the wrong kind of irony. Even so, I can't see this as an only PG13 medium. There needs to be enough darkness to let the shining triumph through, or it loses some of its impact and appeal. I won't try to tell anyone how to do this, as I suspect it's already been heavily considered, but given the imagination already shown here, I expect this too will be rendered in class. I cannot wait to hit up Treehouse (also the name of my home network), and I can't wait to finally let myself try an MMO. I said I'd do it, so now I have to. Good job and Godspeed, everyone. You'll $ee our appreciation.
December 31, 2008 09:16 AM

Steve wrote:
I read all the books. I read the 3 page game review that is as of yet only a tiny glimpse of the real thing. and i have to say it makes me want to save all of my money from now till release time just so i can buy a computer worthy of playing it and the money to buy and subscribe to the game. some books do make great games
February 19, 2009 07:10 AM

Taokitty wrote:
My, I certainly hope this project is still underway (forgive me if I haven't yet thoroughly scanned through this site on more details of the Otherland game- it makes me wonder, would it be procrastination or action that draws me to comment first?). I have merely begun reading the first book (I had placed it down on page 48) and I am already enticed with the story. I'm curious, will the worlds with how us avatars are change according to our actions? What's factored into the impacts we will have on the worlds -or the worlds will have on us? If I recall correctly, I believe it said we'd have our own virtual space; is this correct? If so, would it merely be in Lamba Mall, or would we be able to put it into one of the created worlds, or was it suggested we'd be able to create worlds themselves, I wonder? This project seems so amazingly complex and will surely develop differently for everyone -by the order we do things, perhaps how much code we known, and of course, success and failure of our actions-. I believe it was discussed that you can bring someone who is not as indepthed in the plot in your part of the plot if you are further; but not the other way around. It is a multiplayer online game, correct? If my understanding of contex above is correct (that we can have people delved into the part of the story we are in), would that player be able to truly be a part of the plot we have currently and affect it? Or would it be they can merely visit the locations we have gathered by furthering the plot? How separate will the plot be from regular interactions with players? Will there be seperate areas for plots? For combat where you are allowed to decide if you want people in your area right now or not? Could merely lingering in an area too long effect the plot or results of your quest? I hope these questions make sense (I am amazed at the sheer amount my brain has decided to... create for lack of a better word) and that these are answerable questions (even if placed in the wrong section). Nonetheless, I post them here for now due to procrastination or excitement until I find the proper posting for these unsolved riddles of mine. Though I would surely ask more questions if my mind would grasp them and the flow of them, all I have left to ask is this. How far in completion is the game now? ^-^ -Taokitty- <3 (I will find the proper place to ask these yet!)
June 12, 2009 11:07 AM

Taokitty wrote:
... How come the poster of the blog gets the privilege of beautiful, empty space unlike the commenter? I am slightly envious in an amused way seeing how repulsive my comment... looks... with lack of breathing space or indention. Hopefully it will not be an eye sore to read if you so choose to. ^^;;;
June 12, 2009 11:10 AM

grizzrazzhearteater wrote:
I just finished city of golden shadow and i think doesn't having a game of otherland and an online one at that kind of defeat the puppose of the books?
August 25, 2009 06:24 AM

Tad H. wrote:
Can't wait to hear further details. This is the perfect way to create a visual version of Otherland, since a movie wouldn't be long enough and a t.v. series would not have the budget. Any word on a more specific release date for the game? Just finished reading the books (took me quite a while), and can finally stop lugging them around with the rest of my schoolbooks. Now I'm trying to get other people to read them, with varied results. I was really glad to have read them. As a side note, my dad was really into these books about the time I was born, so I think youy be responsible for my name. Congratulations!
September 19, 2009 07:05 PM

DRIVEN wrote:
It would be really cool to see this game take advantage of the new XBOX360 Project Natal technology of motion capture, voice and facial recognition. It would truly be the essence of being immersed into the virtual world, just like the books.
October 21, 2009 11:53 AM

Garuda wrote:
Well, I am very content right now. I've been a big fan books for a few years now and now that I hear a game is being made - so great! And plus, with Tad directly involved we can be assured that it's not going to be fenfen. But sadly I gotta wait a whole year till it comes out.
October 21, 2009 05:52 PM

Valcyra wrote:
I was so found of the idea when I read your book, and partly after started to play a game called Runescape. I really hoped the game would be kinda like that. But with the features from you book. I wanted to be Thargor in the old Middle Country. I wanted to feel like Xabbu when he emulates his own world. I am just so found of the universe. I want to be Paul Jonas, fleeting from Finch and Mullet, and I would love to see the always shifting world. It is AWSOME!!! The best story I have ever read, and is still reading, after 5 years :p My favorite caracter is definetly Orlando. I don't think I am gonna play the new game very much, as it haven't got the touch that I expected. But I will give it a chance. And please make the book into TV-series or something! As close as possible to the original script. Kind regards from a huge fan ot the books /Valcyra
October 22, 2009 05:13 AM



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